weatherless...................75.29043% offense.......................44.62382% balance.......................34.76126% hyperoffense..................11.09107% sand..........................10.81693% voltturn...................... 8.11344% rain.......................... 6.62036% sun........................... 6.51976% semistall..................... 5.49855% stall......................... 4.02530% hail.......................... 2.33007% monotype...................... 1.96932% trickroom..................... 1.69067% multiweather.................. 1.48267% sandoffense................... 0.69442% sunoffense.................... 0.59466% dragmag....................... 0.46447% choice........................ 0.41217% monowater..................... 0.32834% sandstall..................... 0.27771% hailoffense................... 0.27108% monobug....................... 0.23608% rainoffense................... 0.18464% mononormal.................... 0.13830% monoflying.................... 0.13145% monofire...................... 0.11426% monopoison.................... 0.11236% sunstall...................... 0.10540% monodark...................... 0.10370% monosteel..................... 0.10000% monopsychic................... 0.09867% monofairy..................... 0.09263% monorock...................... 0.09228% tailwind...................... 0.08804% monoice....................... 0.08693% monograss..................... 0.08212% monoghost..................... 0.08195% monoelectric.................. 0.08067% monofighting.................. 0.07803% monodragon.................... 0.06866% rainstall..................... 0.05152% tricksand..................... 0.05075% tricksun...................... 0.04957% monoground.................... 0.03926% gravity....................... 0.03270% trickhail..................... 0.02989% allweather.................... 0.01739% hailstall..................... 0.01546% trickrain..................... 0.01339% trapper....................... 0.00969% swagplay...................... 0.00150% fear.......................... 0.00007% trickfear..................... 0.00005% Stalliness (mean: -0.041) -2.0|# |## -1.5|##### |########## -1.0|############### |###################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|################### |############## +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%