weatherless...................75.26441% offense.......................44.06457% balance.......................34.70436% hyperoffense..................11.18299% sand..........................11.17837% voltturn......................10.10346% rain.......................... 7.18800% sun........................... 6.04585% semistall..................... 5.54354% stall......................... 4.50454% trickroom..................... 2.08951% hail.......................... 1.98559% multiweather.................. 1.57260% monotype...................... 0.99782% sandoffense................... 0.67919% sunoffense.................... 0.56443% dragmag....................... 0.55632% choice........................ 0.38672% sandstall..................... 0.28058% hailoffense................... 0.25149% monowater..................... 0.19016% rainoffense................... 0.15709% monobug....................... 0.13567% sunstall...................... 0.10393% tailwind...................... 0.09798% monoflying.................... 0.07414% tricksun...................... 0.07055% monofire...................... 0.06848% mononormal.................... 0.05802% tricksand..................... 0.05549% monopoison.................... 0.05507% monosteel..................... 0.05156% monofairy..................... 0.05053% monodark...................... 0.04648% rainstall..................... 0.04619% monodragon.................... 0.04158% monopsychic................... 0.04145% monoelectric.................. 0.04011% monoice....................... 0.03773% monofighting.................. 0.03612% gravity....................... 0.03320% trickhail..................... 0.03209% monograss..................... 0.02864% monorock...................... 0.02611% monoghost..................... 0.02377% trickrain..................... 0.02103% monoground.................... 0.01567% allweather.................... 0.01543% hailstall..................... 0.00998% trapper....................... 0.00486% swagplay...................... 0.00079% fear.......................... 0.00005% trickfear..................... 0.00003% Stalliness (mean: -0.024) -2.0|# |## -1.5|##### |########### -1.0|############## |###################### -0.5|######################### |############################# 0.0|############################## |######################### +0.5|################### |############## +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.45%