weatherless...................76.34862% offense.......................38.98117% balance.......................31.70221% hyperoffense..................13.69475% voltturn......................10.76164% sand..........................10.26034% rain.......................... 8.83383% stall......................... 7.95504% semistall..................... 7.66683% sun........................... 4.62845% trickroom..................... 2.09388% multiweather.................. 1.18678% hail.......................... 1.16712% dragmag....................... 0.66692% sandoffense................... 0.58585% sandstall..................... 0.48812% sunoffense.................... 0.33559% monotype...................... 0.26042% hailoffense................... 0.19343% choice........................ 0.17411% tailwind...................... 0.17103% tricksun...................... 0.09021% rainoffense................... 0.07149% monofire...................... 0.06750% sunstall...................... 0.06552% monowater..................... 0.03967% rainstall..................... 0.03365% gravity....................... 0.03272% trickhail..................... 0.03033% trickrain..................... 0.02923% tricksand..................... 0.02320% monobug....................... 0.02028% monosteel..................... 0.01589% monoelectric.................. 0.01408% monofairy..................... 0.01350% monopoison.................... 0.01312% mononormal.................... 0.01229% monopsychic................... 0.01131% monofighting.................. 0.01130% allweather.................... 0.01005% monoice....................... 0.00891% monoflying.................... 0.00832% monodragon.................... 0.00672% monodark...................... 0.00564% monoghost..................... 0.00498% trapper....................... 0.00420% hailstall..................... 0.00401% monograss..................... 0.00304% monoground.................... 0.00252% monorock...................... 0.00191% swagplay...................... 0.00048% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.067) -2.0|# |#### -1.5|######## |################# -1.0|################ |########################## -0.5|############################ |############################## 0.0|############################# |########################## +0.5|######################## |################### +1.0|########### |########## +1.5|######## |##### +2.0|### |### +2.5|### |### +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.36%