weatherless...................83.68974% balance.......................51.04863% offense.......................32.18358% sun........................... 8.90854% hyperoffense.................. 8.40558% semistall..................... 4.95534% sand.......................... 4.71517% trickroom..................... 3.97710% stall......................... 3.40687% hail.......................... 2.46853% voltturn...................... 2.22630% tricksun...................... 0.63513% sunoffense.................... 0.37331% hailoffense................... 0.36509% sandstall..................... 0.31933% choice........................ 0.30918% rain.......................... 0.30505% trickhail..................... 0.19258% rainoffense................... 0.18999% multiweather.................. 0.08701% sandoffense................... 0.06380% monotype...................... 0.02944% tricksand..................... 0.02924% dragmag....................... 0.01946% monopsychic................... 0.01276% monoflying.................... 0.00459% monowater..................... 0.00384% hailstall..................... 0.00353% sunstall...................... 0.00298% monorock...................... 0.00273% monobug....................... 0.00202% monoelectric.................. 0.00159% mononormal.................... 0.00064% gravity....................... 0.00054% tailwind...................... 0.00048% monopoison.................... 0.00034% monofighting.................. 0.00030% monodark...................... 0.00030% monofire...................... 0.00019% monoghost..................... 0.00015% monograss..................... 0.00013% trapper....................... 0.00010% trickrain..................... 0.00006% monosteel..................... 0.00001% monodragon.................... 0.00001% monoground.................... 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.109) |# -1.5|#### |#### -1.0|###### |######## -0.5|############# |############### 0.0|################ |############################## +0.5|################### |############ +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| |### more negative = more offensive, more positive = more stall one # = 0.69%