weatherless...................84.38787% offense.......................47.04231% balance.......................28.65968% hyperoffense..................18.43879% sun........................... 7.69375% monotype...................... 3.85623% hail.......................... 3.72520% semistall..................... 3.72520% sunoffense.................... 3.46312% voltturn...................... 3.33209% rain.......................... 2.30251% stall......................... 2.13403% sand.......................... 2.09659% trickroom..................... 0.56159% mononormal.................... 0.50543% monorock...................... 0.48671% monobug....................... 0.41183% choice........................ 0.41183% monograss..................... 0.39311% monoice....................... 0.35567% monodark...................... 0.35567% monoflying.................... 0.28079% monofire...................... 0.26207% rainoffense................... 0.24335% multiweather.................. 0.20592% monowater..................... 0.18720% monoelectric.................. 0.18720% monopsychic................... 0.14976% hailoffense................... 0.14976% monoghost..................... 0.11232% monoground.................... 0.11232% monodragon.................... 0.09360% hailstall..................... 0.09360% sandoffense................... 0.07488% monosteel..................... 0.07488% monopoison.................... 0.05616% sandstall..................... 0.05616% monofairy..................... 0.05616% sunstall...................... 0.03744% dragmag....................... 0.03744% tailwind...................... 0.01872% monofighting.................. 0.01872% trickhail..................... 0.01872% Stalliness (mean: -0.286) |# -2.0|## |##### -1.5|########### |############## -1.0|##################### |########################### -0.5|############################## |####################### 0.0|###################### |######################### +0.5|################# |########### +1.0|##### |#### +1.5|### |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%