weatherless...................83.10071% offense.......................45.05695% balance.......................28.54910% hyperoffense..................16.37563% sun........................... 8.35100% voltturn...................... 5.98339% sunoffense.................... 5.60814% semistall..................... 5.52562% stall......................... 4.49269% hail.......................... 4.32382% monotype...................... 4.30312% sand.......................... 2.76797% rain.......................... 1.49776% mononormal.................... 1.10020% choice........................ 0.69975% monodark...................... 0.69360% monobug....................... 0.64356% trickroom..................... 0.53603% monorock...................... 0.43532% monopsychic................... 0.41405% monoground.................... 0.32570% hailstall..................... 0.26629% monowater..................... 0.15044% monofire...................... 0.12986% monofairy..................... 0.12839% monoghost..................... 0.07127% monofighting.................. 0.06292% monoelectric.................. 0.06283% monoice....................... 0.06270% multiweather.................. 0.04126% rainoffense................... 0.03842% tailwind...................... 0.02259% hailoffense................... 0.02066% monograss..................... 0.01299% monoflying.................... 0.00928% sandstall..................... 0.00053% sandoffense................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.177) | -2.0|##### |##### -1.5|###### |######### -1.0|#################### |############################## -0.5|###################### |#################### 0.0|################### |######################### +0.5|############### |########## +1.0|###### |####### +1.5|#### |# +2.0|# |####### +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%