sun...........................67.82428% offense.......................45.11175% rain..........................29.71943% balance.......................24.17824% hyperoffense..................21.63828% weatherless...................21.06664% multiweather..................20.54501% sunoffense....................11.22974% semistall..................... 4.58461% stall......................... 4.48713% sand.......................... 1.87195% rainoffense................... 1.84638% sunstall...................... 1.23712% trickroom..................... 0.65895% dragmag....................... 0.61207% tricksun...................... 0.56148% monotype...................... 0.54367% sandstall..................... 0.40671% rainstall..................... 0.19586% tailwind...................... 0.16866% choice........................ 0.15665% gravity....................... 0.15476% voltturn...................... 0.15181% hail.......................... 0.13953% trickrain..................... 0.10121% monoghost..................... 0.09936% sandoffense................... 0.09650% monosteel..................... 0.09618% monopsychic................... 0.07744% monodragon.................... 0.05883% trapper....................... 0.05857% monoflying.................... 0.05737% monofairy..................... 0.03074% mononormal.................... 0.02595% monodark...................... 0.02345% monowater..................... 0.02062% hailoffense................... 0.02002% monofighting.................. 0.01720% monobug....................... 0.01610% tricksand..................... 0.00854% monoground.................... 0.00601% monofire...................... 0.00537% monoelectric.................. 0.00498% hailstall..................... 0.00481% monorock...................... 0.00474% monopoison.................... 0.00436% trickhail..................... 0.00428% monograss..................... 0.00351% monoice....................... 0.00271% fear.......................... 0.00027% sandfear...................... 0.00011% allweather.................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.269) | -2.0|## |##### -1.5|######### |################## -1.0|############################## |########################### -0.5|######################## |####################### 0.0|#################### |################# +0.5|############### |######### +1.0|####### |#### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%