balance.......................56.25522% offense.......................43.43623% sun...........................37.68953% rain..........................30.40856% weatherless...................28.95354% voltturn...................... 4.36462% sand.......................... 2.05912% tailwind...................... 1.51023% hail.......................... 0.88939% trickroom..................... 0.75809% trickhail..................... 0.40447% semistall..................... 0.29914% trickrain..................... 0.12599% monotype...................... 0.08807% monosteel..................... 0.08807% hyperoffense.................. 0.00636% stall......................... 0.00304% multiweather.................. 0.00014% tricksun...................... 0.00003% dragmag....................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.121) | -1.0| |############################## -0.5|# |###### 0.0|################# |########################### +0.5|########## |# +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 1.07%