balance.......................56.98754% offense.......................40.73157% sun...........................36.32136% rain..........................34.84517% weatherless...................30.42784% tailwind...................... 5.97621% trickroom..................... 2.88638% multiweather.................. 2.49101% voltturn...................... 1.82604% semistall..................... 1.39335% tricksun...................... 1.38304% hyperoffense.................. 0.77739% trickrain..................... 0.72945% sand.......................... 0.54360% dragmag....................... 0.45059% hail.......................... 0.36927% gravity....................... 0.16264% sunoffense.................... 0.11500% stall......................... 0.11015% rainoffense................... 0.08526% monotype...................... 0.08026% sunstall...................... 0.03763% tricksand..................... 0.03596% monowater..................... 0.02928% trickhail..................... 0.02276% rainstall..................... 0.01123% mononormal.................... 0.01077% sandoffense................... 0.01032% batonpass..................... 0.01001% trapper....................... 0.00910% hailoffense................... 0.00668% monoghost..................... 0.00531% monoflying.................... 0.00531% monobug....................... 0.00485% monopoison.................... 0.00364% monofairy..................... 0.00364% monopsychic................... 0.00349% monoice....................... 0.00288% monoground.................... 0.00273% monodragon.................... 0.00273% sandstall..................... 0.00228% hailstall..................... 0.00152% monosteel..................... 0.00121% monorock...................... 0.00121% swagplay...................... 0.00106% monofire...................... 0.00106% monoelectric.................. 0.00106% monodark...................... 0.00061% monograss..................... 0.00046% Stalliness (mean: 0.092) |# -1.0|# |### -0.5|######### |###################### 0.0|############################## |############################ +0.5|################### |######## +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.81%