balance.......................59.32698% offense.......................39.81932% sun...........................35.00475% rain..........................33.83490% weatherless...................32.89319% tailwind...................... 7.06775% trickroom..................... 3.59573% multiweather.................. 1.99927% tricksun...................... 1.92427% voltturn...................... 1.87444% semistall..................... 0.67547% dragmag....................... 0.25089% sand.......................... 0.25072% trickrain..................... 0.22384% hyperoffense.................. 0.16864% gravity....................... 0.13933% sunoffense.................... 0.05804% rainoffense................... 0.02268% hail.......................... 0.01633% stall......................... 0.00959% sunstall...................... 0.00458% trickhail..................... 0.00358% monotype...................... 0.00149% trapper....................... 0.00122% rainstall..................... 0.00115% tricksand..................... 0.00114% sandoffense................... 0.00089% monosteel..................... 0.00060% monoflying.................... 0.00047% hailoffense................... 0.00037% monowater..................... 0.00033% hailstall..................... 0.00030% batonpass..................... 0.00008% monofairy..................... 0.00003% sandstall..................... 0.00002% monofire...................... 0.00002% monobug....................... 0.00001% monodragon.................... 0.00001% mononormal.................... 0.00001% monoghost..................... 0.00001% monopsychic................... 0.00001% monoground.................... 0.00000% monograss..................... 0.00000% swagplay...................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.105) | -1.0|# |## -0.5|####### |#################### 0.0|############################## |########################### +0.5|################## |######## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.87%