balance.......................57.99147% offense.......................41.68231% weatherless...................40.23389% sun...........................34.57793% rain..........................26.14670% tailwind...................... 5.46487% trickroom..................... 2.99291% voltturn...................... 2.86136% tricksun...................... 1.67134% multiweather.................. 1.14789% semistall..................... 0.25673% sand.......................... 0.18207% dragmag....................... 0.17136% trickrain..................... 0.13299% hyperoffense.................. 0.06683% sunoffense.................... 0.03561% gravity....................... 0.03221% rainoffense................... 0.00838% hail.......................... 0.00764% stall......................... 0.00266% sunstall...................... 0.00138% trickhail..................... 0.00104% rainstall..................... 0.00064% hailoffense................... 0.00028% monotype...................... 0.00023% tricksand..................... 0.00019% hailstall..................... 0.00016% trapper....................... 0.00014% monosteel..................... 0.00013% monoflying.................... 0.00007% sandoffense................... 0.00006% monowater..................... 0.00002% batonpass..................... 0.00001% monofairy..................... 0.00001% sandstall..................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% swagplay...................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.057) | -1.0|# |###### -0.5|##### |################## 0.0|############################## |########################### +0.5|############## |#### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.94%