weatherless...................91.58829% offense.......................42.26094% balance.......................24.69620% hyperoffense..................20.93029% voltturn......................14.33148% semistall..................... 7.16282% stall......................... 4.94976% hail.......................... 3.30896% hailoffense................... 2.00941% rain.......................... 1.99921% sun........................... 1.80386% sand.......................... 1.41769% monotype...................... 1.26861% sunoffense.................... 0.98172% monowater..................... 0.88005% sandstall..................... 0.67076% rainoffense................... 0.35870% monoice....................... 0.31702% trickroom..................... 0.31494% multiweather.................. 0.11801% monobug....................... 0.04934% choice........................ 0.01544% tricksun...................... 0.01177% mononormal.................... 0.00836% tailwind...................... 0.00827% monorock...................... 0.00640% trickhail..................... 0.00409% dragmag....................... 0.00359% monoghost..................... 0.00317% monoelectric.................. 0.00153% monoground.................... 0.00120% monopoison.................... 0.00094% hailstall..................... 0.00045% monograss..................... 0.00038% monofighting.................. 0.00016% monofire...................... 0.00014% monoflying.................... 0.00002% monofairy..................... 0.00001% monodark...................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% gravity....................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.182) -2.0|##### |########## -1.0|############################ |############################## 0.0|########################## |############## +1.0|############## |#### +2.0|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.73%