weatherless...................60.80643% balance.......................38.18425% sand..........................37.57918% offense.......................36.08579% semistall.....................12.06550% hyperoffense.................. 7.97415% stall......................... 5.69030% batonpass..................... 3.51460% sandoffense................... 2.48211% sandstall..................... 1.72254% rain.......................... 1.33117% dragmag....................... 1.32860% monotype...................... 0.89860% choice........................ 0.51238% sun........................... 0.38107% trapper....................... 0.38107% rainoffense................... 0.26520% monowater..................... 0.20083% sunoffense.................... 0.15191% monopsychic................... 0.15191% voltturn...................... 0.11072% multiweather.................. 0.09784% monofighting.................. 0.09527% monopoison.................... 0.08239% monoflying.................... 0.07982% monobug....................... 0.07209% monodark...................... 0.05665% mononormal.................... 0.03862% monosteel..................... 0.03347% monoghost..................... 0.03347% monograss..................... 0.01802% monofire...................... 0.01802% monorock...................... 0.01545% monoground.................... 0.01545% monoelectric.................. 0.01287% monodragon.................... 0.00257% monoice....................... 0.00257% rainstall..................... 0.00257% Stalliness (mean: 0.171) |## -1.5|##### |######### -1.0|################ |######################## -0.5|############################ |############################## 0.0|############################# |############################ +0.5|########################### |############################# +1.0|###################### |############### +1.5|######### |####### +2.0|##### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.35%