sand..........................77.36752% balance.......................38.29303% offense.......................32.77327% weatherless...................20.88204% semistall.....................13.20292% hyperoffense..................10.56307% sandoffense................... 5.92136% stall......................... 5.16772% sandstall..................... 3.68026% dragmag....................... 1.67996% rain.......................... 1.60232% batonpass..................... 1.57535% sun........................... 0.14997% trapper....................... 0.10230% rainoffense................... 0.07660% choice........................ 0.02216% sunoffense.................... 0.02103% voltturn...................... 0.01301% monotype...................... 0.00813% monodark...................... 0.00731% multiweather.................. 0.00186% monopsychic................... 0.00045% monoghost..................... 0.00024% monobug....................... 0.00013% monofighting.................. 0.00000% monowater..................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.179) |# -1.5|## |############# -1.0|############# |################## -0.5|############# |############# 0.0|######### |############### +0.5|##### |############################## +1.0|########### |############# +1.5|######### |## +2.0|#### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.59%