weatherless...................43.91458% offense.......................39.87352% balance.......................30.67773% sand..........................26.63847% rain..........................24.04004% hyperoffense..................15.46316% semistall..................... 7.38533% stall......................... 6.60026% sun........................... 4.21919% rainstall..................... 3.37341% voltturn...................... 3.21097% dragmag....................... 2.95349% choice........................ 2.37500% trickroom..................... 1.59183% sandstall..................... 1.56658% hail.......................... 1.52509% rainoffense................... 1.47402% monotype...................... 1.15232% sandoffense................... 1.02658% tricksand..................... 0.88360% sunoffense.................... 0.68667% sunstall...................... 0.47542% multiweather.................. 0.31056% tailwind...................... 0.25888% gravity....................... 0.23459% monoground.................... 0.21741% monodragon.................... 0.17359% monowater..................... 0.16206% monoflying.................... 0.11136% hailstall..................... 0.09578% monoelectric.................. 0.09125% monoghost..................... 0.08903% tricksun...................... 0.08683% monopsychic................... 0.04768% monobug....................... 0.04471% mononormal.................... 0.04022% monofire...................... 0.03491% monosteel..................... 0.03312% monorock...................... 0.02473% monoice....................... 0.02319% monodark...................... 0.02260% monograss..................... 0.02212% monopoison.................... 0.01940% monofighting.................. 0.01798% hailoffense................... 0.01447% trickrain..................... 0.00724% trapper....................... 0.00386% Stalliness (mean: -0.034) -2.0|#### |#### -1.5|######### |############# -1.0|########### |################### -0.5|############################## |####################### 0.0|####################### |#################### +0.5|################## |############# +1.0|########### |######## +1.5|#### |#### +2.0|### |# +2.5|#### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%