weatherless...................90.65089% offense.......................43.80737% hyperoffense..................25.09812% balance.......................23.13728% monotype...................... 9.21336% sun........................... 6.16424% semistall..................... 4.54464% stall......................... 3.41258% sand.......................... 2.43605% mononormal.................... 1.55910% monoflying.................... 1.47120% monosteel..................... 1.07935% sunoffense.................... 1.02648% monopsychic................... 0.92511% monobug....................... 0.91603% monowater..................... 0.87630% hail.......................... 0.79326% monofire...................... 0.71103% monorock...................... 0.68946% monodark...................... 0.59863% monofighting.................. 0.59717% monoelectric.................. 0.54284% monofairy..................... 0.50278% monoghost..................... 0.48007% monoground.................... 0.45980% monopoison.................... 0.43531% monograss..................... 0.43077% monodragon.................... 0.42980% sandoffense................... 0.24133% multiweather.................. 0.22836% rain.......................... 0.20582% monoice....................... 0.10542% sunstall...................... 0.09910% dragmag....................... 0.09893% hailoffense................... 0.09293% sandstall..................... 0.04574% hailstall..................... 0.03033% rainstall..................... 0.01216% voltturn...................... 0.00908% rainoffense................... 0.00568% batonpass..................... 0.00211% tailwind...................... 0.00049% trapper....................... 0.00049% Stalliness (mean: -0.352) |# -2.0|#### |############## -1.0|########################### |############################## 0.0|###################### |############### +1.0|######## |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.78%