weatherless...................91.00147% offense.......................53.27738% balance.......................21.06224% hyperoffense..................19.74377% sun........................... 6.46645% monotype...................... 4.09392% semistall..................... 3.13613% stall......................... 2.78047% sand.......................... 2.20294% sunoffense.................... 1.23356% monoflying.................... 0.93162% monopsychic................... 0.65747% mononormal.................... 0.47087% monosteel..................... 0.44164% monodragon.................... 0.37248% monobug....................... 0.35854% hail.......................... 0.35377% monofire...................... 0.33536% monofighting.................. 0.26530% monowater..................... 0.23589% sandoffense................... 0.20815% sandstall..................... 0.19881% monorock...................... 0.17429% monoelectric.................. 0.17424% monofairy..................... 0.16130% monodark...................... 0.15821% monoghost..................... 0.14714% monoground.................... 0.14200% monopoison.................... 0.13091% hailoffense................... 0.06412% dragmag....................... 0.06242% multiweather.................. 0.05931% monograss..................... 0.04456% monoice....................... 0.04090% rain.......................... 0.03485% sunstall...................... 0.03396% hailstall..................... 0.00645% voltturn...................... 0.00219% rainstall..................... 0.00071% rainoffense................... 0.00032% tailwind...................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.377) | -2.0|# |########## -1.0|###################### |############################## 0.0|##################### |######### +1.0|#### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.98%