weatherless...................70.94707% offense.......................51.44572% balance.......................22.86771% hyperoffense..................19.94256% sun...........................16.42511% rain..........................12.18947% monotype...................... 8.88010% multiweather.................. 6.31811% batonpass..................... 5.72936% sand.......................... 4.63866% semistall..................... 3.41298% stall......................... 2.33102% hail.......................... 2.25201% sunoffense.................... 2.01741% mononormal.................... 1.92073% rainoffense................... 1.17301% voltturn...................... 0.98293% monopsychic................... 0.91181% monobug....................... 0.86295% monoflying.................... 0.85021% choice........................ 0.80742% monowater..................... 0.69878% monosteel..................... 0.62479% monodragon.................... 0.59681% monoghost..................... 0.58520% monofairy..................... 0.48869% monofighting.................. 0.43645% monodark...................... 0.43351% sandoffense................... 0.42797% monoelectric.................. 0.40267% dragmag....................... 0.39089% monorock...................... 0.38742% monograss..................... 0.36706% monopoison.................... 0.35511% monoice....................... 0.34229% trapper....................... 0.31326% monofire...................... 0.28433% trickroom..................... 0.28043% monoground.................... 0.25141% hailoffense................... 0.22836% sandstall..................... 0.22273% sunstall...................... 0.11557% tailwind...................... 0.09018% rainstall..................... 0.06653% tricksun...................... 0.03846% swagplay...................... 0.02712% hailstall..................... 0.01473% gravity....................... 0.01187% trickrain..................... 0.01074% allweather.................... 0.00962% tricksand..................... 0.00572% trickhail..................... 0.00537% fear.......................... 0.00043% Stalliness (mean: -0.350) |# -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%