weatherless...................52.45863% offense.......................46.22592% sun...........................33.30538% hyperoffense..................24.17250% rain..........................22.19812% balance.......................20.93884% multiweather..................11.75243% batonpass..................... 5.33742% semistall..................... 5.02386% sunoffense.................... 4.54869% monotype...................... 4.18598% stall......................... 3.63886% sand.......................... 3.10829% rainoffense................... 2.66725% mononormal.................... 0.86221% hail.......................... 0.77193% choice........................ 0.74689% voltturn...................... 0.70255% monopsychic................... 0.65531% sandstall..................... 0.61999% trickroom..................... 0.52027% monoghost..................... 0.50969% monodragon.................... 0.49871% monofighting.................. 0.40394% monoflying.................... 0.35416% monosteel..................... 0.30075% dragmag....................... 0.29608% monobug....................... 0.29508% monowater..................... 0.29203% trapper....................... 0.24896% rainstall..................... 0.23797% sunstall...................... 0.23476% monodark...................... 0.17206% sandoffense................... 0.16933% monofairy..................... 0.16925% monorock...................... 0.11467% monoground.................... 0.11065% hailoffense................... 0.10902% monograss..................... 0.10198% monopoison.................... 0.09766% monoice....................... 0.09417% monoelectric.................. 0.08349% tricksun...................... 0.07409% tailwind...................... 0.06511% monofire...................... 0.05399% swagplay...................... 0.05343% trickrain..................... 0.03188% gravity....................... 0.02229% allweather.................... 0.00895% hailstall..................... 0.00524% tricksand..................... 0.00366% trickhail..................... 0.00362% fear.......................... 0.00076% Stalliness (mean: -0.350) |## -2.0|### |############ -1.0|########################## |############################## 0.0|###################### |############# +1.0|####### |#### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.82%