weatherless...................66.27937% offense.......................53.37259% sand..........................23.19569% balance.......................21.08337% hyperoffense..................19.74093% sun........................... 8.40216% rain.......................... 4.49207% multiweather.................. 3.98807% semistall..................... 3.64055% voltturn...................... 2.31381% stall......................... 2.16256% hail.......................... 1.87575% sandoffense................... 1.75381% sunoffense.................... 1.29481% monotype...................... 1.17758% batonpass..................... 0.73272% dragmag....................... 0.70969% sandstall..................... 0.53907% rainoffense................... 0.50453% hailoffense................... 0.30251% monobug....................... 0.26482% trickroom..................... 0.26325% monowater..................... 0.17166% tailwind...................... 0.11671% mononormal.................... 0.10049% monoghost..................... 0.09525% tricksun...................... 0.08897% monodark...................... 0.08636% monopoison.................... 0.07746% monofire...................... 0.05652% monofighting.................. 0.05077% monograss..................... 0.05024% monoice....................... 0.04972% monosteel..................... 0.04867% gravity....................... 0.04815% tricksand..................... 0.04606% monoflying.................... 0.04187% monofairy..................... 0.02931% monoground.................... 0.02041% trapper....................... 0.01832% monoelectric.................. 0.01204% monodragon.................... 0.00994% monopsychic................... 0.00890% allweather.................... 0.00785% monorock...................... 0.00680% trickrain..................... 0.00576% rainstall..................... 0.00576% trickhail..................... 0.00366% hailstall..................... 0.00209% sunstall...................... 0.00052% Stalliness (mean: -0.370) -2.0|# |##### -1.5|######### |############### -1.0|####################### |############################# -0.5|############################## |########################### 0.0|###################### |############## +0.5|########## |###### +1.0|#### |## +1.5|### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%