weatherless...................63.68359% offense.......................52.75587% sand..........................26.43007% balance.......................21.33340% hyperoffense..................19.35780% sun........................... 8.71946% multiweather.................. 4.56420% rain.......................... 4.36811% semistall..................... 4.10257% stall......................... 2.45035% voltturn...................... 2.01825% sandoffense................... 1.86072% hail.......................... 1.70059% sunoffense.................... 1.32559% monotype...................... 0.67529% sandstall..................... 0.64208% batonpass..................... 0.60171% dragmag....................... 0.58720% rainoffense................... 0.43705% hailoffense................... 0.20686% monobug....................... 0.19393% trickroom..................... 0.14877% monowater..................... 0.09745% monodark...................... 0.08927% monopoison.................... 0.07175% tailwind...................... 0.05832% tricksun...................... 0.04551% tricksand..................... 0.04304% mononormal.................... 0.04182% monoghost..................... 0.03760% gravity....................... 0.03336% monoflying.................... 0.02510% monograss..................... 0.02196% monoice....................... 0.02178% monofighting.................. 0.02063% monosteel..................... 0.01577% monofairy..................... 0.01382% allweather.................... 0.01003% trapper....................... 0.00992% monofire...................... 0.00853% rainstall..................... 0.00683% monoelectric.................. 0.00471% trickrain..................... 0.00444% monoground.................... 0.00387% monodragon.................... 0.00293% monopsychic................... 0.00272% monorock...................... 0.00264% trickhail..................... 0.00207% sunstall...................... 0.00031% hailstall..................... 0.00000% Stalliness (mean: -0.348) -2.0|## |##### -1.5|######### |############### -1.0|####################### |############################# -0.5|############################## |########################## 0.0|###################### |############## +0.5|########### |####### +1.0|#### |## +1.5|#### |## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%