sand..........................49.46405% offense.......................46.45762% weatherless...................46.13304% balance.......................29.20557% hyperoffense..................11.77500% semistall.....................10.83663% sun........................... 9.67774% multiweather.................. 6.83895% stall......................... 1.72518% sandoffense................... 1.31962% rain.......................... 1.24732% dragmag....................... 1.24568% sunoffense.................... 1.11784% voltturn...................... 0.98881% sandstall..................... 0.88014% hail.......................... 0.33150% monotype...................... 0.13555% trickroom..................... 0.12410% monodark...................... 0.09063% hailoffense................... 0.05942% rainoffense................... 0.03552% batonpass..................... 0.03428% monobug....................... 0.01983% monopoison.................... 0.01194% monograss..................... 0.00513% allweather.................... 0.00490% mononormal.................... 0.00282% gravity....................... 0.00276% monofighting.................. 0.00267% monoflying.................... 0.00149% tailwind...................... 0.00089% monowater..................... 0.00042% trapper....................... 0.00041% monoelectric.................. 0.00021% monoghost..................... 0.00015% monosteel..................... 0.00012% monopsychic................... 0.00009% monoice....................... 0.00003% trickhail..................... 0.00003% monofairy..................... 0.00001% monofire...................... 0.00001% monodragon.................... 0.00001% tricksand..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.062) -2.0| |## -1.5|#### |######### -1.0|################ |##################### -0.5|############### |############################## 0.0|####################### |################ +0.5|################### |##### +1.0|#### |# +1.5|################## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%