weatherless...................81.75520% offense.......................39.33795% balance.......................35.71978% hyperoffense..................17.66744% sand..........................10.70054% voltturn...................... 8.69900% semistall..................... 3.92610% sun........................... 3.77213% stall......................... 3.34873% sandoffense................... 3.27175% hail.......................... 2.61740% trickroom..................... 2.11701% monotype...................... 2.11701% rain.......................... 1.53965% hailoffense................... 0.84681% mononormal.................... 0.42340% multiweather.................. 0.38491% monopsychic................... 0.34642% monodragon.................... 0.26944% monowater..................... 0.23095% sunoffense.................... 0.23095% monobug....................... 0.19246% rainoffense................... 0.15396% monograss..................... 0.15396% dragmag....................... 0.15396% monosteel..................... 0.15396% monofairy..................... 0.15396% choice........................ 0.15396% monoelectric.................. 0.15396% monofighting.................. 0.11547% trickhail..................... 0.11547% monoflying.................... 0.07698% monopoison.................... 0.03849% monorock...................... 0.03849% monoghost..................... 0.03849% monoice....................... 0.03849% monodark...................... 0.03849% Stalliness (mean: -0.146) |###### -1.5|####### |################# -1.0|########### |#################### -0.5|################### |########################## 0.0|################## |############################## +0.5|################### |############ +1.0|##### |#### +1.5|## |### +2.0|## | +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.50%