weatherless...................72.36143% offense.......................47.05541% balance.......................30.94510% voltturn......................16.26811% sun...........................14.99960% semistall.....................12.08676% sand.......................... 9.58477% hyperoffense.................. 6.83680% stall......................... 3.07593% hail.......................... 2.05762% monotype...................... 1.86662% rain.......................... 1.68452% trickroom..................... 1.47837% multiweather.................. 0.68795% sunoffense.................... 0.53872% monoflying.................... 0.32318% monofighting.................. 0.29426% monobug....................... 0.25234% monowater..................... 0.21287% monoelectric.................. 0.19872% monoghost..................... 0.19797% monoground.................... 0.14831% sunstall...................... 0.13256% tricksun...................... 0.11933% monofire...................... 0.11713% monofairy..................... 0.08226% choice........................ 0.07915% monopsychic................... 0.02052% monosteel..................... 0.01141% monograss..................... 0.00698% monopoison.................... 0.00065% sandoffense................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.089) -1.5|## |######## -1.0|######## |############################ -0.5|############################## |########################### 0.0|###################### |###################### +0.5|################# |#################### +1.0|############### |################ +1.5|## |### +2.0|# | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.45%