weatherless...................76.59104% offense.......................49.71702% balance.......................36.29830% trickroom.....................15.10792% sun...........................12.32487% hyperoffense..................11.00570% hail.......................... 6.39225% sand.......................... 3.39745% voltturn...................... 3.02107% trickhail..................... 2.92261% monotype...................... 2.87902% semistall..................... 2.70174% tricksun...................... 1.85694% tailwind...................... 1.83597% sunoffense.................... 1.73823% rain.......................... 1.50556% tricksand..................... 0.60943% monoice....................... 0.54836% monopoison.................... 0.49858% monorock...................... 0.45685% monodark...................... 0.34500% stall......................... 0.27723% monobug....................... 0.22300% multiweather.................. 0.21118% monograss..................... 0.20735% choice........................ 0.18126% monofairy..................... 0.12678% gravity....................... 0.12207% mononormal.................... 0.12047% monoghost..................... 0.10859% monowater..................... 0.07525% rainoffense................... 0.07028% hailoffense................... 0.06476% monofire...................... 0.06204% monoelectric.................. 0.06080% batonpass..................... 0.05955% dragmag....................... 0.03666% monopsychic................... 0.02474% trapper....................... 0.02391% sandstall..................... 0.00872% monoground.................... 0.00656% monofighting.................. 0.00571% monosteel..................... 0.00502% monoflying.................... 0.00393% sandoffense................... 0.00314% trickrain..................... 0.00165% sunstall...................... 0.00029% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.191) |# -1.5|#### |############# -1.0|############ |##################### -0.5|############################## |############################ 0.0|########################### |############################# +0.5|##################### |######### +1.0|### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.49%