weatherless...................89.97823% offense.......................53.95145% hyperoffense..................36.27641% balance....................... 9.18771% hail.......................... 5.83252% voltturn...................... 3.31022% hailoffense................... 2.78258% sand.......................... 2.32355% monotype...................... 1.87161% trickroom..................... 1.19135% rain.......................... 1.11327% sun........................... 0.89085% sandoffense................... 0.48506% rainoffense................... 0.45785% choice........................ 0.39869% semistall..................... 0.37030% monowater..................... 0.35965% sunoffense.................... 0.33954% mononormal.................... 0.27802% monorock...................... 0.24844% stall......................... 0.21414% dragmag....................... 0.17864% monobug....................... 0.15616% monopoison.................... 0.15380% monograss..................... 0.14788% multiweather.................. 0.13842% monoflying.................... 0.12541% monodark...................... 0.09346% monofighting.................. 0.07808% monoground.................... 0.07572% monosteel..................... 0.05797% sandstall..................... 0.05560% monopsychic................... 0.04851% monodragon.................... 0.03904% monoice....................... 0.03904% monoghost..................... 0.03549% monofire...................... 0.02839% monoelectric.................. 0.02130% tailwind...................... 0.01656% monofairy..................... 0.01538% trapper....................... 0.01065% gravity....................... 0.00118% Stalliness (mean: -0.773) |## -2.0|#### |######### -1.5|################## |###################### -1.0|########################### |############################## -0.5|########################## |##################### 0.0|############### |####### +0.5|### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.54%