weatherless...................78.44316% offense.......................44.91184% hyperoffense..................25.99645% balance.......................23.98429% sand.......................... 9.89536% voltturn...................... 8.95883% rain.......................... 5.55044% sun........................... 5.02576% trickroom..................... 2.78632% semistall..................... 2.66183% stall......................... 2.44560% hail.......................... 1.64351% monotype...................... 0.98602% sandoffense................... 0.82953% sunoffense.................... 0.65767% multiweather.................. 0.55326% hailoffense................... 0.38749% rainoffense................... 0.35032% choice........................ 0.33268% tricksand..................... 0.32219% dragmag....................... 0.25888% monodark...................... 0.22001% trickrain..................... 0.21842% sandstall..................... 0.20345% monobug....................... 0.09959% mononormal.................... 0.08652% monoelectric.................. 0.08216% monowater..................... 0.07313% monoflying.................... 0.06681% monorock...................... 0.06065% monodragon.................... 0.05685% tricksun...................... 0.05299% monosteel..................... 0.05174% monoghost..................... 0.05107% monograss..................... 0.04786% monofairy..................... 0.04194% monofire...................... 0.03970% monopsychic................... 0.03638% trickhail..................... 0.03616% monoground.................... 0.02481% monofighting.................. 0.02274% tailwind...................... 0.02204% monopoison.................... 0.01234% rainstall..................... 0.00943% monoice....................... 0.00883% trapper....................... 0.00196% allweather.................... 0.00165% sunstall...................... 0.00147% fear.......................... 0.00098% Stalliness (mean: -0.403) |# -2.0|## |######## -1.5|################ |################### -1.0|#################### |######################### -0.5|############################## |######################## 0.0|#################### |################## +0.5|############ |######### +1.0|#### |### +1.5|# |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%