weatherless...................75.49533% offense.......................44.36926% balance.......................24.89557% hyperoffense..................23.04766% sand..........................14.12614% voltturn......................11.01130% rain.......................... 5.98619% stall......................... 4.36783% trickroom..................... 4.10496% sun........................... 3.57984% semistall..................... 3.31969% hail.......................... 1.59734% monotype...................... 0.95174% sandoffense................... 0.90548% multiweather.................. 0.78471% monodark...................... 0.67135% trickrain..................... 0.54547% tricksand..................... 0.53714% hailoffense................... 0.51460% sunoffense.................... 0.48626% sandstall..................... 0.48084% choice........................ 0.42173% rainoffense................... 0.16866% dragmag....................... 0.16312% tricksun...................... 0.13355% trickhail..................... 0.10475% monobug....................... 0.06065% monofairy..................... 0.03200% monosteel..................... 0.03069% monodragon.................... 0.02894% mononormal.................... 0.02329% monofire...................... 0.01868% monoelectric.................. 0.01530% monoghost..................... 0.01396% monoflying.................... 0.01282% monowater..................... 0.01118% tailwind...................... 0.01090% monograss..................... 0.01061% monorock...................... 0.00811% monoground.................... 0.00611% monopsychic................... 0.00517% monoice....................... 0.00366% monopoison.................... 0.00346% monofighting.................. 0.00175% rainstall..................... 0.00049% trapper....................... 0.00009% allweather.................... 0.00005% fear.......................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.303) | -2.0|## |######## -1.5|############ |################ -1.0|############### |######################## -0.5|############################## |################## 0.0|################# |################ +0.5|############ |######## +1.0|##### |#### +1.5|# |# +2.0| |## +2.5|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%