weatherless...................65.14803% offense.......................57.48882% balance.......................25.45474% sun...........................22.84984% hyperoffense..................11.73376% rain.......................... 9.50799% sand.......................... 7.44409% multiweather.................. 6.28328% semistall..................... 3.58466% monotype...................... 2.17465% stall......................... 1.73802% hail.......................... 1.71459% sunoffense.................... 1.46965% trickroom..................... 1.37167% voltturn...................... 1.22258% rainoffense................... 0.51970% sandoffense................... 0.50905% mononormal.................... 0.23855% monobug....................... 0.22151% monopsychic................... 0.21938% tricksun...................... 0.21512% tricksand..................... 0.19169% monosteel..................... 0.18530% monoelectric.................. 0.18104% hailoffense................... 0.17039% monoflying.................... 0.16613% monodragon.................... 0.15548% monofire...................... 0.14909% dragmag....................... 0.14696% monofairy..................... 0.14058% monowater..................... 0.12993% sunstall...................... 0.12567% monoghost..................... 0.10863% monograss..................... 0.10650% monoground.................... 0.10437% monofighting.................. 0.10011% monopoison.................... 0.08094% monodark...................... 0.07668% choice........................ 0.07242% monorock...................... 0.07029% sandstall..................... 0.06816% rainstall..................... 0.06816% monoice....................... 0.03621% tailwind...................... 0.01917% trickrain..................... 0.01065% swagplay...................... 0.00639% gravity....................... 0.00213% allweather.................... 0.00213% trickhail..................... 0.00213% hailstall..................... 0.00213% Stalliness (mean: -0.251) -2.0|# |# -1.5|### |######### -1.0|#################### |########################## -0.5|############################## |############################ 0.0|####################### |################# +0.5|########### |####### +1.0|#### |#### +1.5|## |# +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%