weatherless...................65.14490% offense.......................54.58088% balance.......................26.43140% sun...........................23.85428% hyperoffense..................12.14396% rain.......................... 8.54320% sand.......................... 6.21872% multiweather.................. 4.94834% semistall..................... 4.59868% stall......................... 2.24508% trickroom..................... 2.07941% sunoffense.................... 1.82595% voltturn...................... 1.66198% monotype...................... 1.41485% hail.......................... 1.37193% rainoffense................... 0.55275% sandoffense................... 0.48749% tricksun...................... 0.34416% tricksand..................... 0.29457% hailoffense................... 0.22899% sunstall...................... 0.18238% monopsychic................... 0.15947% mononormal.................... 0.15268% dragmag....................... 0.15266% monobug....................... 0.14027% monosteel..................... 0.12500% monowater..................... 0.11374% rainstall..................... 0.10691% monofire...................... 0.10268% monoflying.................... 0.09552% monoelectric.................. 0.08681% monograss..................... 0.08590% monoground.................... 0.08034% monopoison.................... 0.07797% monodragon.................... 0.07403% sandstall..................... 0.07367% monoghost..................... 0.05740% monofighting.................. 0.05477% monofairy..................... 0.05452% monorock...................... 0.04062% choice........................ 0.03259% monoice....................... 0.02114% monodark...................... 0.02011% trickrain..................... 0.01490% tailwind...................... 0.01399% trickhail..................... 0.00218% gravity....................... 0.00139% hailstall..................... 0.00104% swagplay...................... 0.00081% allweather.................... 0.00020% Stalliness (mean: -0.215) -2.0| |# -1.5|### |########### -1.0|######################## |########################### -0.5|############################## |########################### 0.0|####################### |################## +0.5|############# |######## +1.0|##### |##### +1.5|## |# +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%