weatherless...................75.49990% offense.......................45.21383% balance.......................34.55940% hyperoffense..................11.08979% sand..........................10.76913% voltturn...................... 7.86694% sun........................... 6.87367% rain.......................... 6.10138% semistall..................... 5.35267% stall......................... 3.78431% hail.......................... 2.32924% monotype...................... 2.11105% trickroom..................... 1.62275% multiweather.................. 1.48507% sandoffense................... 0.76408% sunoffense.................... 0.58397% choice........................ 0.47313% dragmag....................... 0.38655% monowater..................... 0.31026% hailoffense................... 0.26517% sandstall..................... 0.24840% monobug....................... 0.23613% rainoffense................... 0.22217% mononormal.................... 0.15795% monoflying.................... 0.14599% monofire...................... 0.13064% monopoison.................... 0.12912% monodark...................... 0.11827% monosteel..................... 0.11136% monoelectric.................. 0.10585% sunstall...................... 0.10222% monopsychic................... 0.09953% monofairy..................... 0.09772% tricksun...................... 0.09686% monograss..................... 0.09580% monoice....................... 0.09518% monorock...................... 0.09161% monoghost..................... 0.08348% tailwind...................... 0.08009% monodragon.................... 0.07812% monofighting.................. 0.07600% monoground.................... 0.04688% rainstall..................... 0.04266% tricksand..................... 0.03391% trickhail..................... 0.02995% gravity....................... 0.02723% trickrain..................... 0.02092% hailstall..................... 0.01724% trapper....................... 0.01558% allweather.................... 0.01538% swagplay...................... 0.00148% fear.......................... 0.00036% sandfear...................... 0.00016% Stalliness (mean: -0.054) -2.0|# |## -1.5|##### |########## -1.0|################ |####################### -0.5|########################### |############################# 0.0|############################## |########################## +0.5|################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.44%