weatherless...................74.83948% offense.......................46.50786% balance.......................30.12019% hyperoffense..................14.81163% sand..........................10.10840% sun........................... 8.44007% voltturn...................... 7.99105% rain.......................... 6.28349% semistall..................... 4.63207% stall......................... 3.92824% hail.......................... 2.13380% monotype...................... 1.81910% multiweather.................. 1.73315% trickroom..................... 1.69088% sandoffense................... 0.98118% choice........................ 0.85671% sunoffense.................... 0.70641% hailoffense................... 0.33324% rainoffense................... 0.30318% monowater..................... 0.29191% monofire...................... 0.28252% dragmag....................... 0.26796% monobug....................... 0.23508% sandstall..................... 0.20173% mononormal.................... 0.16697% tricksun...................... 0.13738% monoghost..................... 0.11413% monoflying.................... 0.09535% monofairy..................... 0.09042% monorock...................... 0.08783% monofighting.................. 0.08313% tailwind...................... 0.07820% monoelectric.................. 0.07186% monodark...................... 0.06951% monodragon.................... 0.06928% monosteel..................... 0.06106% gravity....................... 0.05895% monoice....................... 0.04650% monopsychic................... 0.03734% tricksand..................... 0.03241% monograss..................... 0.03194% monopoison.................... 0.02795% sunstall...................... 0.02466% rainstall..................... 0.02395% trapper....................... 0.01761% monoground.................... 0.01526% hailstall..................... 0.01151% trickhail..................... 0.01080% allweather.................... 0.01057% trickrain..................... 0.00305% Stalliness (mean: -0.148) -2.0|## |######### -1.0|###################### |############################## 0.0|############################## |################### +1.0|######### |### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%