weatherless...................73.85147% offense.......................46.14022% balance.......................30.57311% hyperoffense..................14.24939% sand..........................10.16837% sun........................... 9.33225% voltturn...................... 8.70590% rain.......................... 6.65414% stall......................... 4.56555% semistall..................... 4.47173% trickroom..................... 1.96934% hail.......................... 1.92775% multiweather.................. 1.86462% monotype...................... 1.60351% sandoffense................... 1.02137% choice........................ 0.80293% sunoffense.................... 0.74362% monofire...................... 0.36698% hailoffense................... 0.33957% rainoffense................... 0.30155% dragmag....................... 0.29261% monowater..................... 0.22806% monobug....................... 0.21670% sandstall..................... 0.20560% tricksun...................... 0.16960% mononormal.................... 0.14227% monorock...................... 0.09727% gravity....................... 0.08832% monoelectric.................. 0.07844% tailwind...................... 0.07385% monoflying.................... 0.06891% monofairy..................... 0.06848% monoghost..................... 0.06406% monofighting.................. 0.06118% monodragon.................... 0.05608% monosteel..................... 0.04278% monodark...................... 0.04102% tricksand..................... 0.03042% rainstall..................... 0.02420% monoice....................... 0.02223% monopoison.................... 0.02006% monograss..................... 0.01968% monopsychic................... 0.01967% sunstall...................... 0.01335% hailstall..................... 0.01205% allweather.................... 0.01043% monoground.................... 0.00821% trickhail..................... 0.00687% trapper....................... 0.00469% trickrain..................... 0.00285% Stalliness (mean: -0.120) -2.0|# |######### -1.0|###################### |############################# 0.0|############################## |################### +1.0|######### |### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%