weatherless...................75.96869% offense.......................35.61957% balance.......................32.36762% stall.........................14.15875% sand..........................13.59443% hyperoffense..................12.54717% voltturn...................... 7.62045% rain.......................... 6.97693% semistall..................... 5.30689% sun........................... 4.21441% multiweather.................. 1.31231% trickroom..................... 1.28578% hail.......................... 0.57774% choice........................ 0.31318% hailoffense................... 0.29304% sandoffense................... 0.26302% monotype...................... 0.23308% sunoffense.................... 0.17204% sandstall..................... 0.10027% dragmag....................... 0.09285% tricksun...................... 0.06698% monobug....................... 0.05736% rainoffense................... 0.04994% gravity....................... 0.04136% monoflying.................... 0.03728% monowater..................... 0.03660% monoghost..................... 0.02876% tailwind...................... 0.02307% monosteel..................... 0.01572% tricksand..................... 0.01371% monodragon.................... 0.01247% rainstall..................... 0.01220% monofairy..................... 0.00812% monoelectric.................. 0.00697% allweather.................... 0.00631% monofighting.................. 0.00598% monofire...................... 0.00556% monorock...................... 0.00516% monopoison.................... 0.00504% mononormal.................... 0.00289% monodark...................... 0.00283% monograss..................... 0.00137% monoice....................... 0.00124% trickrain..................... 0.00050% sunstall...................... 0.00021% trickhail..................... 0.00007% monoground.................... 0.00005% hailstall..................... 0.00002% monopsychic................... 0.00002% trapper....................... 0.00001% Stalliness (mean: 0.202) -2.0|# |############# -1.0|###################### |###################### 0.0|########################## |############################## +1.0|######## |###### +2.0|# |########## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.68%