weatherless...................83.27152% offense.......................50.84693% balance.......................29.41549% hyperoffense..................16.56345% trickroom..................... 7.80596% rain.......................... 6.92045% sun........................... 5.67231% sand.......................... 2.66714% semistall..................... 2.35410% hail.......................... 1.78241% voltturn...................... 1.55499% monotype...................... 1.51352% tailwind...................... 1.21695% stall......................... 0.82002% trickhail..................... 0.76054% monowater..................... 0.48682% choice........................ 0.47657% sunoffense.................... 0.47162% monodark...................... 0.41256% sandoffense................... 0.35979% tricksun...................... 0.31697% multiweather.................. 0.31286% rainoffense................... 0.28619% dragmag....................... 0.16165% monoflying.................... 0.09107% monoice....................... 0.08695% monopsychic................... 0.07234% monofairy..................... 0.06615% monosteel..................... 0.06222% monoelectric.................. 0.06007% batonpass..................... 0.05302% monodragon.................... 0.03903% monorock...................... 0.03018% monofire...................... 0.03009% monobug....................... 0.02646% monofighting.................. 0.02340% mononormal.................... 0.02273% monograss..................... 0.01749% hailoffense................... 0.01554% rainstall..................... 0.01148% hailstall..................... 0.01094% sunstall...................... 0.00809% monoground.................... 0.00679% trickrain..................... 0.00529% tricksand..................... 0.00387% Stalliness (mean: -0.276) |# -1.5|#### |################ -1.0|############## |################## -0.5|################ |############################## 0.0|#################### |############# +0.5|########## |########## +1.0|##### |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.62%