weatherless...................84.54539% offense.......................47.12066% balance.......................34.62834% hyperoffense..................11.30894% hail.......................... 8.63340% semistall..................... 4.23528% rain.......................... 3.64692% stall......................... 2.70677% voltturn...................... 2.55930% sun........................... 2.27100% monotype...................... 2.23158% trickroom..................... 1.85879% sand.......................... 1.08967% sunoffense.................... 0.70511% monoice....................... 0.67183% rainoffense................... 0.48339% choice........................ 0.39583% mononormal.................... 0.37227% hailoffense................... 0.32362% monowater..................... 0.22684% monoelectric.................. 0.18127% monorock...................... 0.17001% monobug....................... 0.16642% multiweather.................. 0.15362% monoflying.................... 0.11880% monograss..................... 0.10958% hailstall..................... 0.10344% tailwind...................... 0.08347% sandstall..................... 0.07988% monoghost..................... 0.06708% monodark...................... 0.06657% dragmag....................... 0.05479% monofire...................... 0.05121% tricksun...................... 0.04762% trapper....................... 0.04557% monopsychic................... 0.04199% monopoison.................... 0.03328% monosteel..................... 0.03175% gravity....................... 0.03021% sandoffense................... 0.02816% monoground.................... 0.02253% monofighting.................. 0.02151% monofairy..................... 0.02099% trickhail..................... 0.01485% monodragon.................... 0.01075% rainstall..................... 0.00819% trickrain..................... 0.00717% sunstall...................... 0.00205% allweather.................... 0.00205% Stalliness (mean: -0.112) |# -2.0|# |## -1.5|#### |######### -1.0|############## |################### -0.5|######################### |############################## 0.0|############################## |####################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%