offense.......................50.77441% weatherless...................44.08977% sun...........................41.73958% rain..........................24.50791% balance.......................23.51366% hyperoffense..................20.23988% multiweather..................14.74754% sunoffense.................... 6.25095% sand.......................... 3.48328% semistall..................... 3.09301% monotype...................... 2.92027% stall......................... 2.37904% rainoffense................... 1.91241% hail.......................... 1.19925% dragmag....................... 0.60711% voltturn...................... 0.45833% sunstall...................... 0.45615% trickroom..................... 0.42566% monopsychic................... 0.32384% monoghost..................... 0.32084% sandoffense................... 0.28913% monobug....................... 0.28205% choice........................ 0.27892% monodragon.................... 0.27279% monosteel..................... 0.25904% monodark...................... 0.23277% monowater..................... 0.21126% tricksun...................... 0.20528% monoflying.................... 0.18213% mononormal.................... 0.17982% sandstall..................... 0.17968% monofighting.................. 0.17043% trapper....................... 0.14742% monorock...................... 0.13640% hailoffense................... 0.13082% monofairy..................... 0.12591% tailwind...................... 0.10822% monofire...................... 0.10808% trickrain..................... 0.09746% monograss..................... 0.09719% monopoison.................... 0.09501% rainstall..................... 0.09433% monoelectric.................. 0.09256% monoground.................... 0.07827% monoice....................... 0.05567% allweather.................... 0.02872% gravity....................... 0.02083% tricksand..................... 0.01334% hailstall..................... 0.01021% fear.......................... 0.00517% trickhail..................... 0.00191% sandfear...................... 0.00095% swagplay...................... 0.00068% Stalliness (mean: -0.344) |# -2.0|## |#### -1.5|########## |################# -1.0|########################## |############################ -0.5|############################## |############################ 0.0|######################## |################## +0.5|############# |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%