sun...........................51.84786% offense.......................49.03480% weatherless...................34.46094% rain..........................27.94367% balance.......................23.18662% hyperoffense..................21.51438% multiweather..................17.27147% sunoffense.................... 8.37642% semistall..................... 3.48704% stall......................... 2.77716% sand.......................... 2.55162% rainoffense................... 2.16837% monotype...................... 1.90457% hail.......................... 0.75125% dragmag....................... 0.64622% sunstall...................... 0.63399% trickroom..................... 0.49765% voltturn...................... 0.41424% tricksun...................... 0.29780% sandstall..................... 0.25130% monoghost..................... 0.24372% monopsychic................... 0.24196% choice........................ 0.21733% monosteel..................... 0.19893% monodragon.................... 0.19358% sandoffense................... 0.18886% trickrain..................... 0.15103% monodark...................... 0.14537% monowater..................... 0.13833% monobug....................... 0.13459% trapper....................... 0.13031% tailwind...................... 0.12597% monofighting.................. 0.10861% monoflying.................... 0.10601% rainstall..................... 0.10454% mononormal.................... 0.09096% monofairy..................... 0.08966% hailoffense................... 0.08453% monorock...................... 0.05572% monofire...................... 0.05327% monoground.................... 0.04943% monoelectric.................. 0.04793% monopoison.................... 0.04782% monograss..................... 0.03783% allweather.................... 0.03503% monoice....................... 0.02715% gravity....................... 0.02221% tricksand..................... 0.01182% hailstall..................... 0.00706% fear.......................... 0.00283% trickhail..................... 0.00096% swagplay...................... 0.00081% sandfear...................... 0.00056% Stalliness (mean: -0.342) | -2.0|## |##### -1.5|########### |################### -1.0|############################# |############################## -0.5|############################## |########################### 0.0|####################### |################## +0.5|############# |######## +1.0|###### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%