sun...........................66.84965% offense.......................44.62855% rain..........................29.37968% balance.......................24.75305% hyperoffense..................21.58800% weatherless...................21.36221% multiweather..................19.26679% sunoffense....................11.72660% semistall..................... 4.68579% stall......................... 4.34461% rainoffense................... 2.20848% sand.......................... 1.76877% sunstall...................... 0.91198% trickroom..................... 0.75498% tricksun...................... 0.56162% dragmag....................... 0.55707% monotype...................... 0.53645% sandstall..................... 0.48137% trickrain..................... 0.32364% voltturn...................... 0.28728% hail.......................... 0.19173% tailwind...................... 0.17940% monoghost..................... 0.12393% choice........................ 0.12189% rainstall..................... 0.10861% monosteel..................... 0.07609% monopsychic................... 0.07583% trapper....................... 0.06994% monodragon.................... 0.05580% sandoffense................... 0.05165% monodark...................... 0.03780% monowater..................... 0.03062% gravity....................... 0.02823% monoflying.................... 0.02444% hailoffense................... 0.02266% monofighting.................. 0.01957% allweather.................... 0.01934% monofairy..................... 0.01472% monobug....................... 0.01465% monoground.................... 0.01380% mononormal.................... 0.01261% monoelectric.................. 0.01246% monofire...................... 0.01052% monorock...................... 0.01011% monopoison.................... 0.00592% hailstall..................... 0.00509% tricksand..................... 0.00466% monograss..................... 0.00436% monoice....................... 0.00246% fear.......................... 0.00093% swagplay...................... 0.00055% trickhail..................... 0.00015% sandfear...................... 0.00000% Stalliness (mean: -0.263) | -2.0|## |##### -1.5|########## |##################### -1.0|############################## |########################### -0.5|########################### |####################### 0.0|###################### |#################### +0.5|############## |########## +1.0|###### |##### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%