sun...........................69.13753% offense.......................35.62844% balance.......................31.05671% rain..........................27.83231% weatherless...................20.43219% multiweather..................19.17598% hyperoffense..................17.72717% sunoffense....................10.53715% stall......................... 7.93479% semistall..................... 7.65290% sand.......................... 2.33761% rainoffense................... 1.70918% sunstall...................... 1.10000% sandstall..................... 0.72121% trickroom..................... 0.71762% tricksun...................... 0.52904% dragmag....................... 0.39887% trickrain..................... 0.33931% voltturn...................... 0.31688% rainstall..................... 0.18022% monotype...................... 0.17317% gravity....................... 0.07862% choice........................ 0.06928% tailwind...................... 0.04705% hail.......................... 0.04554% trapper....................... 0.03516% monosteel..................... 0.03204% monodragon.................... 0.03146% monopsychic................... 0.02879% monoghost..................... 0.02731% sandoffense................... 0.02019% monowater..................... 0.00910% monodark...................... 0.00826% monoflying.................... 0.00661% hailoffense................... 0.00605% monoelectric.................. 0.00448% monoground.................... 0.00440% monofighting.................. 0.00371% monofairy..................... 0.00355% monofire...................... 0.00352% mononormal.................... 0.00333% monorock...................... 0.00330% monobug....................... 0.00290% hailstall..................... 0.00261% allweather.................... 0.00183% monopoison.................... 0.00157% tricksand..................... 0.00081% monograss..................... 0.00053% monoice....................... 0.00038% swagplay...................... 0.00009% trickhail..................... 0.00004% fear.......................... 0.00001% sandfear...................... 0.00000% Stalliness (mean: -0.014) | -2.0|## |#### -1.5|######## |##################### -1.0|############################## |######################## -0.5|######################## |################### 0.0|###################### |############################# +0.5|###################### |################# +1.0|########## |########## +1.5|####### |### +2.0|#### |#### +2.5|### |## +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.37%