sun...........................58.69580% offense.......................47.93171% balance.......................32.90450% weatherless...................28.92764% rain..........................21.23056% hyperoffense..................16.16172% multiweather.................. 9.36712% sunoffense.................... 7.53707% semistall..................... 1.85902% rainoffense................... 1.49386% stall......................... 1.14306% sunstall...................... 0.38944% tailwind...................... 0.38365% hail.......................... 0.36645% sand.......................... 0.21930% monotype...................... 0.19275% dragmag....................... 0.17130% batonpass..................... 0.14705% mononormal.................... 0.13748% choice........................ 0.04219% monoice....................... 0.04114% voltturn...................... 0.03912% trickroom..................... 0.02496% sandstall..................... 0.00744% hailstall..................... 0.00717% monoelectric.................. 0.00645% swagplay...................... 0.00558% monofighting.................. 0.00362% monoghost..................... 0.00358% monofairy..................... 0.00185% sandoffense................... 0.00172% monoflying.................... 0.00132% trickhail..................... 0.00114% monopsychic................... 0.00036% monobug....................... 0.00033% monorock...................... 0.00033% trapper....................... 0.00022% monodark...................... 0.00021% monoground.................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% hailoffense................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.263) |# -2.0|# |#### -1.5|########### |######### -1.0|############# |####################### -0.5|############################ |############################## 0.0|######################## |############################# +0.5|############ |########### +1.0|######## |# +1.5|## | +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%