weatherless...................91.08686% offense.......................47.00177% balance.......................32.60630% hyperoffense..................13.07725% voltturn...................... 9.20559% sand.......................... 7.00794% semistall..................... 4.48037% stall......................... 2.83430% trickroom..................... 1.51795% monotype...................... 1.07047% hail.......................... 0.98396% rain.......................... 0.54310% dragmag....................... 0.53151% sun........................... 0.45389% choice........................ 0.41892% sandstall..................... 0.33820% hailoffense................... 0.19704% monopoison.................... 0.13784% monoice....................... 0.13019% monobug....................... 0.12274% monowater..................... 0.12253% monodark...................... 0.10452% sunoffense.................... 0.09417% tricksand..................... 0.08238% monoghost..................... 0.07741% multiweather.................. 0.07575% tailwind...................... 0.06892% monorock...................... 0.06313% mononormal.................... 0.05795% monoflying.................... 0.05630% trickhail..................... 0.05319% monosteel..................... 0.05299% monofighting.................. 0.04719% rainoffense................... 0.04678% sandoffense................... 0.04326% monofire...................... 0.04015% monopsychic................... 0.03560% monoelectric.................. 0.02297% monofairy..................... 0.01987% monodragon.................... 0.01946% monograss..................... 0.01656% swagplay...................... 0.01056% hailstall..................... 0.00952% trapper....................... 0.00683% monoground.................... 0.00642% rainstall..................... 0.00310% gravity....................... 0.00207% sunstall...................... 0.00083% fear.......................... 0.00083% trickrain..................... 0.00083% Stalliness (mean: -0.132) |#### -1.5|###### |########### -1.0|############### |#################### -0.5|######################### |############################## 0.0|############################# |###################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%