weatherless...................90.60586% offense.......................45.70983% balance.......................32.48379% hyperoffense..................13.73134% voltturn......................10.68380% sand.......................... 7.79738% semistall..................... 4.75368% stall......................... 3.32136% trickroom..................... 1.70617% hail.......................... 0.96267% monotype...................... 0.68093% dragmag....................... 0.65730% rain.......................... 0.41723% choice........................ 0.38186% sandstall..................... 0.38066% sun........................... 0.31685% hailoffense................... 0.21637% monoice....................... 0.12024% tricksand..................... 0.11808% multiweather.................. 0.09999% monopoison.................... 0.09334% sunoffense.................... 0.08989% monobug....................... 0.07282% monowater..................... 0.06939% trickhail..................... 0.06162% monoghost..................... 0.05106% monodark...................... 0.04414% monosteel..................... 0.04258% sandoffense................... 0.04176% tailwind...................... 0.03851% rainoffense................... 0.03763% monofighting.................. 0.03283% monorock...................... 0.03270% mononormal.................... 0.02943% monofire...................... 0.02850% monoflying.................... 0.02592% monopsychic................... 0.01883% monodragon.................... 0.01102% monoelectric.................. 0.00966% monofairy..................... 0.00931% hailstall..................... 0.00680% monograss..................... 0.00578% trapper....................... 0.00334% monoground.................... 0.00303% rainstall..................... 0.00088% fear.......................... 0.00057% swagplay...................... 0.00056% gravity....................... 0.00052% sunstall...................... 0.00014% trickrain..................... 0.00008% Stalliness (mean: -0.118) |#### -1.5|####### |########### -1.0|############## |################### -0.5|######################## |############################## 0.0|############################# |###################### +0.5|################# |########### +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.48%