balance.......................62.42294% sun...........................42.42258% offense.......................35.99149% rain..........................32.68550% weatherless...................26.30036% tailwind...................... 7.14655% trickroom..................... 3.42816% voltturn...................... 2.17721% multiweather.................. 1.87459% tricksun...................... 1.78359% semistall..................... 1.24671% gravity....................... 1.15543% trickrain..................... 0.73473% sand.......................... 0.39215% hyperoffense.................. 0.26603% dragmag....................... 0.23465% hail.......................... 0.10225% monotype...................... 0.10016% sunoffense.................... 0.08967% monoflying.................... 0.07568% stall......................... 0.07283% sunstall...................... 0.03029% rainoffense................... 0.02969% monowater..................... 0.01382% tricksand..................... 0.01260% batonpass..................... 0.00748% trickhail..................... 0.00611% rainstall..................... 0.00478% monoghost..................... 0.00260% swagplay...................... 0.00233% sandoffense................... 0.00168% monoice....................... 0.00093% monoground.................... 0.00086% trapper....................... 0.00086% mononormal.................... 0.00085% monoelectric.................. 0.00074% monograss..................... 0.00065% monopsychic................... 0.00061% monopoison.................... 0.00055% monosteel..................... 0.00052% monofairy..................... 0.00052% hailstall..................... 0.00052% monofighting.................. 0.00050% monobug....................... 0.00044% hailoffense................... 0.00043% monofire...................... 0.00036% monorock...................... 0.00024% monodark...................... 0.00019% allweather.................... 0.00008% monodragon.................... 0.00008% Stalliness (mean: 0.125) -1.2| |# -0.8|## |####### -0.4|########## |#################### 0.0|############################## |############################# +0.4|######################## |############## +0.8|####### |## |# | more negative = more offensive, more positive = more stall one # = 0.69%