balance.......................64.22444% sun...........................44.19635% offense.......................34.35203% rain..........................31.55963% weatherless...................25.45980% tailwind...................... 6.10326% trickroom..................... 2.98015% voltturn...................... 2.67627% tricksun...................... 1.65646% multiweather.................. 1.37163% semistall..................... 1.27960% gravity....................... 0.57106% trickrain..................... 0.32790% dragmag....................... 0.19201% sand.......................... 0.14658% hyperoffense.................. 0.07863% stall......................... 0.06530% monotype...................... 0.04898% monoflying.................... 0.04669% sunoffense.................... 0.02906% sunstall...................... 0.02813% hail.......................... 0.01738% rainoffense................... 0.00660% tricksand..................... 0.00280% monowater..................... 0.00196% rainstall..................... 0.00090% trickhail..................... 0.00045% monoghost..................... 0.00016% swagplay...................... 0.00014% sandoffense................... 0.00007% monosteel..................... 0.00006% batonpass..................... 0.00003% monoelectric.................. 0.00003% monofairy..................... 0.00003% hailstall..................... 0.00002% monodark...................... 0.00002% mononormal.................... 0.00001% monopoison.................... 0.00001% monobug....................... 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.134) -1.2| | -0.8|# |####### -0.4|######## |################# 0.0|############################## |############################# +0.4|####################### |########### +0.8|###### |## | | more negative = more offensive, more positive = more stall one # = 0.75%