weatherless...................94.48914% offense.......................38.85614% balance.......................29.86133% hyperoffense..................18.41543% voltturn......................11.34646% stall......................... 6.95892% semistall..................... 5.90818% hail.......................... 2.70890% trickroom..................... 2.28583% rain.......................... 1.32030% sun........................... 0.97480% hailoffense................... 0.77964% sand.......................... 0.58090% tailwind...................... 0.40557% monotype...................... 0.39196% monoice....................... 0.34622% choice........................ 0.17942% sunoffense.................... 0.16658% rainoffense................... 0.10928% multiweather.................. 0.07404% sandstall..................... 0.07236% dragmag....................... 0.02628% monowater..................... 0.02224% trickrain..................... 0.02015% mononormal.................... 0.01348% monopsychic................... 0.00419% tricksun...................... 0.00254% monopoison.................... 0.00209% monobug....................... 0.00194% monoghost..................... 0.00126% gravity....................... 0.00040% monofairy..................... 0.00025% monorock...................... 0.00014% monoflying.................... 0.00009% monograss..................... 0.00009% monofire...................... 0.00004% monoelectric.................. 0.00002% monosteel..................... 0.00000% monofighting.................. 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.103) -2.0|## |############### -1.0|######################## |####################### 0.0|############################## |#################### +1.0|############# |#### +2.0|###### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.72%