weatherless...................60.72147% offense.......................38.39346% sand..........................37.77920% balance.......................36.26591% semistall..................... 9.80288% hyperoffense.................. 9.01552% stall......................... 6.52222% batonpass..................... 3.93958% sandoffense................... 2.79484% sandstall..................... 2.37603% dragmag....................... 1.62497% monotype...................... 1.19779% rain.......................... 1.16428% choice........................ 0.91300% trapper....................... 0.68405% monobug....................... 0.39647% voltturn...................... 0.39368% sun........................... 0.37134% monowater..................... 0.22057% rainoffense................... 0.14798% mononormal.................... 0.13402% monopoison.................... 0.12285% sunoffense.................... 0.08655% monodark...................... 0.05863% multiweather.................. 0.05305% monoghost..................... 0.04746% monoflying.................... 0.04746% monopsychic................... 0.03909% monoground.................... 0.03630% monofighting.................. 0.02234% monorock...................... 0.02234% monoelectric.................. 0.01954% hail.......................... 0.01675% monograss..................... 0.01675% monofire...................... 0.01675% monosteel..................... 0.01396% monodragon.................... 0.00558% monoice....................... 0.00279% Stalliness (mean: 0.115) |# -2.0|# |### -1.5|#### |######## -1.0|############### |################## -0.5|######################### |############################## 0.0|############################# |######################## +0.5|######################## |###################### +1.0|################# |######### +1.5|######## |######## +2.0|#### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.40%