sand..........................60.58426% weatherless...................38.08759% offense.......................36.79543% balance.......................34.38379% semistall.....................13.83312% stall......................... 8.16863% hyperoffense.................. 6.81903% sandstall..................... 4.38324% sandoffense................... 3.40668% dragmag....................... 2.14632% batonpass..................... 1.41849% rain.......................... 0.87598% sun........................... 0.43337% choice........................ 0.40095% rainoffense................... 0.30110% monotype...................... 0.21914% trapper....................... 0.21115% monobug....................... 0.18664% voltturn...................... 0.12793% sunoffense.................... 0.09431% hail.......................... 0.03596% multiweather.................. 0.01717% monoground.................... 0.01092% monopsychic................... 0.00786% monoghost..................... 0.00571% monowater..................... 0.00406% monopoison.................... 0.00312% monoelectric.................. 0.00050% monodark...................... 0.00029% monofighting.................. 0.00004% mononormal.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.240) | -2.0| |# -1.5|#### |####### -1.0|################ |########################### -0.5|################## |############################## 0.0|############################## |####################### +0.5|####################### |############################# +1.0|######################### |############### +1.5|########### |####### +2.0|############# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.35%