sand..........................68.86028% offense.......................33.39283% balance.......................32.78763% weatherless...................29.10783% semistall.....................12.01534% stall.........................11.68668% hyperoffense..................10.11753% sandstall..................... 8.35239% sandoffense................... 7.32550% dragmag....................... 2.17026% batonpass..................... 1.12248% sun........................... 1.06114% rain.......................... 0.97239% rainoffense................... 0.38985% sunoffense.................... 0.11866% choice........................ 0.08359% trapper....................... 0.01716% voltturn...................... 0.01686% monotype...................... 0.00353% monoground.................... 0.00252% multiweather.................. 0.00226% hail.......................... 0.00063% monobug....................... 0.00059% monoghost..................... 0.00015% monopsychic................... 0.00013% monopoison.................... 0.00010% monowater..................... 0.00003% monodark...................... 0.00001% monofighting.................. 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.228) | -2.0| |# -1.5|############ |########### -1.0|#################### |############################## -0.5|############## |########################## 0.0|############################# |############################## +0.5|##################### |################### +1.0|###################### |################### +1.5|########### |######## +2.0|##################### |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.34%