hyperoffense..................81.28079% weatherless...................65.76355% hail..........................24.13793% hailoffense...................20.68966% offense.......................18.22660% rain.......................... 5.17241% rainoffense................... 5.17241% sand.......................... 4.92611% sandoffense................... 2.21675% choice........................ 1.23153% trickroom..................... 0.73892% dragmag....................... 0.49261% balance....................... 0.49261% monotype...................... 0.49261% batonpass..................... 0.24631% monowater..................... 0.24631% voltturn...................... 0.24631% mononormal.................... 0.24631% Stalliness (mean: -1.375) -2.5|## |#### -2.0|###### |##################### -1.5|############################## |############################ -1.0|###################### |##### -0.5|## |# 0.0|## | more negative = more offensive, more positive = more stall one # = 0.81%